Archetype's Exodus: An Exploration for the Hardcore Futurism Fanatic.

For a distinct breed of science-fiction fan, the revelation of Exodus stood as the most impactful reveal from a major gaming awards ceremony. It's worth noting, those very fans might not have grasped its full implications during the initial showcase.

Exodus, the inaugural game from a freshly formed studio populated with ex- talent from a famous RPG developer, was originally teased a couple of years prior. At the latest event, the development team provided an projected release window of 2027, accompanied by a action-packed trailer. Prior to this presentation, the studio's leadership elaborated on some of the authentic scientific concepts that form the foundation for the game's universe: time dilation, biological engineering, and interstellar colonization. These are all inherently complex ideas, which are inherently challenging to convey in a brief, showy trailer.

“I wish some of those fascinating and new ideas were shown in the trailer. All I saw was ‘stereotypical man in space,’” wrote one commenter. Another responded, “The vibe I got was ‘we have a well-known space opera RPG at home.’” Reactions in online forums were similarly varied.

The trailer's focus certainly makes sense from a business perspective. When striving to capture attention during a lengthy deluge of game announcements, what is more marketable: A group debating the intricacies of relativity? Or enormous robots combusting while more mechs emit plasma from their visors? However, in choosing loud action, the developers failed to include the quieter elements that make Exodus one of the more promising hard sci-fi games coming soon. Let's delve deeper.


The Celestial Conundrum

Does Exodus include aliens? Perhaps. The answer is nuanced. Recall that scene near the start of the trailer, depicting a being with gray-blue skin and technological components merged into their form. That was surely an alien, yes? In the end hinges on your perspective regarding one of the game's central philosophical questions: If you applied gradual replacement philosophy to the human biology, is what remains still humanity?

“We want the Celestials... for a player who isn't spend considerable amounts of time into studying the backstory, to still understand the core concept that they're advanced humans, recognize that they’re an foe you have to confront... But also, importantly, make sure it's fun and that they're compelling and that they are satisfying to fight against,” explained the studio's head.

Comprehending how these non-human beings aren't technically aliens requires understanding immense expanses of both space and history. Time dilation — the relativistic effect that time moves at a reduced rate for faster-moving objects — is an key hard line of Exodus’ fictional framework. Here are the fundamentals: Humanity leaves a depleted Earth in the 23rd century for a distant corner of the Milky Way. Due to time dilation, some human voyagers arrive millennia before others. Those early arrivals radically altered their genetic sequences and adopted the “Celestial” moniker.

“There’s multiple tiers of evolution. The people who reached the Centauri cluster first... had numerous millennia of years of evolution into the Celestials... They really see unaltered humans as fundamentally backwards, inferior, not really fit for the higher tiers of society,” stated the game's narrative director.

Exodus is set roughly 40,000 years in the future. Reflect on that immensity — that's effectively all of our documented past multiplied ten times over. Now imagine what humans would look like if they spent ten entire human histories advancing the limits of genetic manipulation. You would never perceive the outcome as human. You might even believe you're seeing an alien. The most vicious strain of Celestial, known as the Mara-Yama, can take diverse forms. Some possess sharp teeth and blades and stand enormously tall. Others are covered in exoskeletons. According to expanded universe lore, when Mara-Yama travel between stars, their physical forms can break down into little more than a mass of tissue attached to a head.


Technology and Lore

Amidst the explosions, energy weapons, and combat creatures, you might have glimpsed snippets of otherworldly technology in the trailer. The protagonist, Jun Aslan, interacts with a chrome machine that produces a etherial glow. A spaceship accelerates into a portal and is gone at near-light speed. This all seems outside human understanding, the kind of tech ascribed to a highly advanced civilization. Yet, these are further examples of wonders that seem alien but are deeply rooted in our species' own evolution.

Beyond the core development team, the Exodus lore is being expanded by what the narrative lead called a duo of “sci-fi giants.” One bestselling author has already published a massive novel set in the universe, with another planned, while another esteemed writer has penned a series of short stories. Bringing such respected science-fiction writers into the project years before the game's release has permitted the studio to develop a dense fictional universe as a backdrop for the game.

“It was really a collaborative effort. We had set some basics, and working with him, he would have ideas... and we would work to see how they all fit together... With someone as established, you don't want to constrain him. You want to give him latitude,” the narrative director said of the collaboration.

One notable scene shows Jun appearing to mold the ground beneath him, creating stone into a temporary bridge. This material, called livestone, responds to mental impulses from Celestials or a specific human subclass — descendants of later human arrivals who were allowed certain technologies by the Celestials. Since Jun shows this ability, one might wonder about his status.

“Jun's not exactly a Uranic human... Jun is sort of a hacked version, for want of a better term,” clarified the writer, noting that the ability to interact with Celestial technology is a “central mechanic of the game.”

The sheer scale of the Exodus setting — both in the galaxy and the timeline — means there is ample room for various stories to coexist, pulling from the same core lore without causing contradiction.


Tales of Time and Loss

Although Exodus has been publicly known for a couple of years and isn't releasing, several stories have already begun to be told within its universe. The first major novel delves into the connection between a Uranic human and a woman whose ship arrived an aeon later than planned, making Celestials utterly alien to her experience. An episode of a sci-fi anthology recounts a tragic story about a father chasing his daughter across star systems, with time dilation causing profound effects on their family; by the time he finds her, she has experienced a lifetime.

The game itself is centered on “Jun’s story,” set on the planet Lidon — a world mostly left by Celestials that has become a human stronghold. A corrupting influence known as “the Rot” has begun destroying everything, including vital life support systems, and Jun must master his Celestial-like powers to {find a solution|stop

Alexis Clark
Alexis Clark

Lena Schmidt is a Berlin-based journalist and political analyst with over a decade of experience covering European affairs.